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Brandon Long

Game Developer

This webpage is my portfolio and is filled with information about me and the projects I have worked on. Feel free to get in touch if you have any questions.

About Me

I’m a programmer with about 3 years of experience working in the game industry. I have a passion for gaming and love working in the game industry creating great games. Currently I am working as a programmer on Heroes of Newerth atĀ Frostburn Studios. In 2012 I graduated from DeVry University with a BS in Game and Simulation Programming. Architecting and writing great code is important to me; I care about the projects I work on and want them to be great both technically and for the users experiencing it. Improving myself is also important to me and I love the opportunity to work on new technology and to expand my abilities and knowledge as a programmer.








I have experience with multiple languages, APIs, and middleware packages. Most of my experience lies with C++ (about 5 years) but I have also worked extensively with Lua (about 2.5 years). I have built engines from the ground up in C++ for past projects using DirectX for rendering and FMOD for audio. For more information about my experience, and to look at some of the projects I have worked on, check out my portfolio and resume.